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	<title>jetmissile &#187; graphics</title>
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	<link>http://jetmissile.com</link>
	<description>found on the web...</description>
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		<title>Strong Optical Illusion &#8211; Green</title>
		<link>http://jetmissile.com/graphics/strong-optical-illusion-green</link>
		<comments>http://jetmissile.com/graphics/strong-optical-illusion-green#comments</comments>
		<pubDate>Sat, 11 Jul 2009 04:56:56 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[graphics]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=410</guid>
		<description><![CDATA[Your Eyes Cheat Your Brain To check, use any graphics tool you like, that green and blue are actually the same color.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.buzzhunt.co.uk/2009/06/22/green-and-blue/">Your Eyes Cheat Your Brain</a></p>
<p>To check, use any graphics tool you like, that green and blue are actually the same color.</p>
<p><img src="http://jetmissile.com/wp-content/uploads/2009/07/ae8ugx.jpg" alt="ae8ugx.jpg" border="0" width="512" height="512" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Internet Identity</title>
		<link>http://jetmissile.com/graphics/internet-identity</link>
		<comments>http://jetmissile.com/graphics/internet-identity#comments</comments>
		<pubDate>Mon, 25 May 2009 22:02:21 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=368</guid>
		<description><![CDATA[One of the first Internet related cartoons I saw back in the day was in the New Yorker. One dog sitting at a keyboard explains to another dog: &#8220;On the Internet, no one knows you&#8217;re a dog. Apropos of that comic is the logo for the Internet Identity Workshop. The Internet Identity Workshop focuses on [...]]]></description>
			<content:encoded><![CDATA[<p>One of the first Internet related cartoons I saw back in the day was in the New Yorker.  One dog sitting at a keyboard explains to another dog: &#8220;On the Internet, no one knows you&#8217;re a dog.  Apropos of that comic is the logo for the Internet Identity Workshop.</p>
<p><img src="http://jetmissile.com/wp-content/uploads/2009/05/iiw2009a.jpeg" alt="iiw2009a.jpeg" border="0" width="166" height="88" /></p>
<p>The <a href="http://www.internetidentityworkshop.com/">Internet Identity Workshop</a> focuses on ‘user-centric identity’ and trying to solve the technical challenge of how people can manage their own identity across the range of websites, services, companies and organizations that they belong to, purchase from and participate with. We also work on trying to address social and legal issues that arise with these new tools.  This conference we are going to also focus some attention on what are business models are that can make this ecology of web services thrive.</p>
<p>(Via <a href="http://boingboing.net">BoingBoing</a>.)</p>
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		<title>Gamers Unravel the Secret Life of Protein</title>
		<link>http://jetmissile.com/graphics/gamers-unravel-the-secret-life-of-protein</link>
		<comments>http://jetmissile.com/graphics/gamers-unravel-the-secret-life-of-protein#comments</comments>
		<pubDate>Thu, 14 May 2009 06:13:38 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[comptech]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=365</guid>
		<description><![CDATA[Gamers Unravel the Secret Life of Protein: &#8221; The key to how any protein works is its three-dimensional shape, determined by all the ways its atoms interact. Trying to push two atoms closer when they want to repel is like holding magnets together when they&#8217;re oriented the wrong way. You can force them, but nature [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://feeds.wired.com/~r/wired/index/~3/JcL44GOs3Dk/ff_protein">Gamers Unravel the Secret Life of Protein</a>: &#8221;</p>
<p>The key to how any protein works is its three-dimensional shape, determined by all the ways its atoms interact. Trying to push two atoms closer when they want to repel is like holding magnets together when they&#8217;re oriented the wrong way. You can force them, but nature prefers configurations that follow the path of least resistance. In a simple molecule, that path is pretty clear: Water—H<sub>2</sub>O—is hydrogen-oxygen-hydrogen balanced perfectly in a V-shape at a <a href="http://skua.gps.caltech.edu/hermann/ice.htm">104.4-degree angle</a>. This push and pull is inevitable. Physics is destiny.</p>
<p><!--pagebreak--></p>
<div  class="wide_img"><img src="http://www.wired.com/images/article/magazine/1705/ff_protein2_f.jpg" alt=""></p>
<div class="wide_caption">
<div class="wide_caption_txt">
<strong>The Challenge</strong><br />
The online game <cite><a href="http://fold.it/">Foldit</a></cite> is designed to reveal the shortcuts nature uses to weave a tangle of amino acids, like the one shown here, into a protein. Players click to move pieces around until they fit.</div>
</div>
</div>
<p><br/><br/></p>
<p>But the bigger the molecule, the more complex these negotiations become. And proteins are colossal. Of course, there is another way to figure all this out: Shining x-rays through a crystallized lump of protein can help reveal the exact position of its folded-up atoms. But that takes time—<a href="http://www.rcsb.org/pdb/home/home.do">just 50,000 protein structures</a> have been cracked since the late 1950s, while the sequences of millions of protein-coding genes have been discovered in the past 10 years alone. To make headway in figuring out what all these proteins do, scientists need a faster approach.</p>
<p>Two of Baker&#8217;s PhD students, <a href="http://www.gs.washington.edu/academics/gradprogram/thompson.htm">James Thompson</a> and <a href="http://depts.washington.edu/bakerpg/members.html">Robert Vernon</a>, groggy from a sleepless night and months of relentless CASP work, finally arrived with the answer. After a brief wrestle with a laptop, they <a href="http://fold.it/portal/node/729520">loaded their results</a>. Of the 15 <cite>Foldit</cite> solutions that Baker submitted to CASP, seven had finished in the money—all of them folded by Poehlman and his teammates. One of their solutions even took first place. A band of gamer nonscientists had beaten the best biochemists.</p>
<p>Arguably, though, the real <cite>Foldit</cite> victory had come a few months earlier. The creators of the game invited the top players to Seattle, seeking their help in making the app better. Popović contacted Poehlman&#8217;s parents. The kid was shocked. &#8216;Aristides didn&#8217;t believe us until we showed him the email,&#8217; his mother says. &#8216;The silent stare he gave us was priceless.&#8217; Poehlman and his dad, Louis, flew into Seattle late; they played <cite>Foldit</cite> for hours in their hotel before going to bed—just like at home.</p>
<p>At UW&#8217;s computer lab, Popović and his grad students filmed the Poehlmans playing <cite>Foldit</cite> and interviewed them about their techniques. Louis was exacting in his analysis of how he approached each puzzle, supplying sophisticated justifications for his moves. But when they turned to Cheese and asked him how he knew the way to tweak the proteins—for example, by orienting hydrophobic sidechains toward the protein core—he shrugged and said, &#8216;It just looks right.&#8217;</p>
<p>And that is exactly what Baker was looking for. &#8216;When I said early on that I hoped <cite>Foldit</cite> would help me find protein-folding prodigies, it was hopeful speculation,&#8217; he says. &#8216;It&#8217;s fantastic to see it come true.&#8217;</p>
<p>The next CASP is two years away, and Baker doesn&#8217;t want to lose <cite>Foldit</cite>&#8216;s momentum. He and Popović have given the players a challenge: <a href="http://fold.it/portal/info/science#whygame">Design a new protein</a>. Baker&#8217;s lab is developing targets for cancer, AIDS, and Alzheimer&#8217;s, and the folders&#8217; task is to build a small protein drug with the right shape and binding properties. This isn&#8217;t just an intellectual exercise. Baker says he will synthesize the most promising structures and test them in his lab. These proteins could actually have therapeutic value in the real world, outside the game. And if they do, the <cite>Foldit</cite> players will share the credit. It might be the first time that a computer game&#8217;s high score is a Nobel Prize.</p>
<p><em>John Bohannon</em> (<a href="mailto:gonzo@aaas.org">gonzo@aaas.org</a>) <em>is a correspondent for</em> Science <em>based in Vienna, Austria.</em></p>
<p><a href="http://feedads.g.doubleclick.net/~at/b1v3PMK7Zr3gvLExeowc7185Ies/0/da"><img src="http://feedads.g.doubleclick.net/~at/b1v3PMK7Zr3gvLExeowc7185Ies/0/di" border="0" ismap="true"></img></a><br/><br />
<a href="http://feedads.g.doubleclick.net/~at/b1v3PMK7Zr3gvLExeowc7185Ies/1/da"><img src="http://feedads.g.doubleclick.net/~at/b1v3PMK7Zr3gvLExeowc7185Ies/1/di" border="0" ismap="true"></img></a></p>
<p><img src="http://feeds2.feedburner.com/~r/wired/index/~4/JcL44GOs3Dk" height="1" width="1"/>&#8220;</p>
<p>(Via <a href="http://www.wired.com/rss/index.xml">Wired News</a>.)</p>
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		</item>
		<item>
		<title>Swine Flu Tracker</title>
		<link>http://jetmissile.com/graphics/swine-flu-tracker</link>
		<comments>http://jetmissile.com/graphics/swine-flu-tracker#comments</comments>
		<pubDate>Tue, 05 May 2009 21:31:27 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Google]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=355</guid>
		<description><![CDATA[FluTracker: &#8221; Tracking the progress of H1N1 swine flu This map and the data behind it were compiled by Dr. Henry Niman, a biomedical researcher in Pittsburgh, Pennsylvania, using technology provided by Rhiza Labs and Google. The map was compiled using data from official sources, news reports and user-contributions.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flutracker.rhizalabs.com/">FluTracker</a>: &#8221;<br />
Tracking the progress of H1N1 swine flu</p>
<p>This map and the data behind it were compiled by Dr. Henry Niman, a biomedical researcher in Pittsburgh, Pennsylvania, using technology provided by Rhiza Labs and Google. The map was compiled using data from official sources, news reports and user-contributions.</p>
]]></content:encoded>
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		<item>
		<title>Crowdsourcing &#8211; a new entrant in the design ecosystem</title>
		<link>http://jetmissile.com/web-design/crowdsourcing-a-new-entrant-in-the-design-ecosystem</link>
		<comments>http://jetmissile.com/web-design/crowdsourcing-a-new-entrant-in-the-design-ecosystem#comments</comments>
		<pubDate>Sat, 14 Mar 2009 23:01:22 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=288</guid>
		<description><![CDATA[Wired takes a look crowdsourcing: The demand for low-end design has ballooned in recent years alongside the profusion of start-ups and small businesses. Conveniently enough, so has the supply of what we might call &#8220;low-end designers&#8221; (amateurs, recent grads and the like). According to Forbes there are 80,000 freelance designers in the United States alone. [...]]]></description>
			<content:encoded><![CDATA[<p>Wired takes a look crowdsourcing:</p>
<blockquote><p>The demand for low-end design has ballooned in recent years alongside the profusion of start-ups and small businesses. Conveniently enough, so has the supply of what we might call &#8220;low-end designers&#8221; (amateurs, recent grads and the like). According to Forbes there are 80,000 freelance designers in the United States alone. Most of these are, proverbially speaking, waiting tables.<br />
<a href="http://blog.wired.com/business/2009/03/is-crowdsourcin.html">Is Crowdsourcing Evil? The Design Community Weighs In | Epicenter from Wired.com</a></p></blockquote>
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		</item>
		<item>
		<title>Color Palette Helper</title>
		<link>http://jetmissile.com/web-design/color-palette-helper</link>
		<comments>http://jetmissile.com/web-design/color-palette-helper#comments</comments>
		<pubDate>Sun, 25 Jan 2009 14:32:54 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[graphics]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://jetmissile.com/?p=124</guid>
		<description><![CDATA[Two sites that exist to help in the selection of a site palette include Colour Lovers &#038; Adobe&#8217;s Kuler.]]></description>
			<content:encoded><![CDATA[<p>Two sites that exist to help in the selection of a site palette include <a href="http://colourlovers.com">Colour Lovers</a> &#038; Adobe&#8217;s <a href="http://kuler.adobe.com">Kuler</a>.</p>
]]></content:encoded>
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